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Re: [nls-restore] Obsolete software can be archived safely

To: nls-restore <nls-restore@chm.cim3.net>
From: Peter Yim <peter.yim@cim3.com>
Date: Fri, 18 Mar 2005 12:04:46 -0800
Message-id: <423B345E.5030406@cim3.com>
This is great, Kathe. Thank you for bringing this to our 
attention.  =ppy
--    (01)

Gust, Kathe wrote Thu, 17 Mar 2005 16:42:10 -0800:
> See paragraph 3.  It appears this exemption is valid for everyone until
> 2006, when it will be reviewed.
> http://www.archive.org/details/clasp  Nothing here about NLS however,
> its all commercial packages.
> 
> Kathe
> 
> 
> The Classic Software Preservation Project, or CLASP Project for short,
> was founded by the non-profit Internet Archive in January 2004 to help
> permanently archive classic, obsolete retail software from the late
> 1970s through the early 1990s. 
> 
> There are tens of thousands of videogames, utilities, and other programs
> which are in danger of being lost forever, because they're stored on
> fragile magnetic media, which has a life of anywhere between 10 and 30
> years. Therefore, the Archive is working to acquire copies of original
> consumer software of that era, then, with the help of our technical
> partners, making perfect digital copies of these rapidly decaying floppy
> discs. We will then lock the data away in our vaults for safekeeping,
> until either the copyright expires on the titles in question, or the
> companies who own the rights to the software make the titles freely
> available. 
> 
> In order to allow us to do this important work, the Internet Archive
> successfully lobbied the Copyright Office in October 2003 to allow an
> exemption to the Digital Millenium Copyright Act, allowing access
> circumvention for the specific purpose of archiving obsolete software. 
> 
> Please note that we are not making any of this software available unless
> the rights holder has specifically allowed us to do so. Obsolete
> software still has rigorous copyright standards applied to it. But by
> the time copyright does expire, these important digital artefacts won't
> exist anywhere in their original form, which is why we're privately
> archiving now and making public where possible. 
> 
> However, we have constructed a public database (including basic
> information, box and disc scans) of each piece of successfully archived
> software, so progress/metadata can be well-documented.
> 
> The Internet Archive's technical partners on the CLASP Software
> Preservation effort are the Classic Amiga Preservation Society, an
> amazing technical collective who have started off by making an effort to
> archive the Commodore Amiga's classic software collection, and are now
> moving on to look at other formats. The Internet Archive is working
> closely with this independent body in order to institute universal
> standards for software archiving, both with regard to XML metadata and
> actual disc image formats.
> 
> The Classic Amiga technical developers are creating tools that can read
> a disk at a very "low level". In fact, they can literally pick the bits
> off the disk surface. This is not usually possible, because what you
> read through the floppy disc controller is not what is actually stored
> on the disk surface. This IPF technology technology took over two years
> to develop, and is adaptable over multiple formats and media. 
> 
> We've will shortly be posting a technical introduction CLASP's Software
> Preservation, for those interested in learning more about the complex
> details of preserving software properly.
>  _________________________________________________________________
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